CMN is the 5th game I made.

It is based on the themes of the Global Game Jam 2014 and the Candy Jam.

The goal is simple : you play a Ninja and you have to collect the Candy in each level.

The originality and the difficulty are that all the objects in the game are invisible. But all the walls in the levels are made of mirrors, you can only see the images of things on the mirrors…

For this game, I learned an easy way to implement a localization system. It is so available in English and French.

Retrospectively, I realized that the game is really too hard to understand. The mirror reflections are not intuitive at all. The game was for me more like a programming challenge.

You can find the GitHub repository of the game here :